Emergent Aesthetics: Developing A Light In Chorus
Eliott Johnson, Matthew Warshaw
Broken Fence Games / www.alightinchorus.com
A Light In Chorus (in development) is a first–person adventure game about reconstructing parts of Earth using the contents of a musical time capsule. Everything in the game is rendered using particles – and the team will talk about how they arrived at this distinctive art style, how it has influenced the game’s overall design, and how it presents some unique development difficulties.
Eliott Johnson and Matthew Warshaw are UK-based artists and game developers who run Broken Fence Games. Their backgrounds are fine art, software engineering and visual effects. A Light In Chorus will be their first commercial videogame.