Working in the Multiverse – Telling Stories in Games, Movies and Print
Mixtvision / www.far-game.com
In an ever-changing media landscape, finding a project’s place can be challenging. Transmedia offers new ways of telling stories and crafting experiences for users, whilst also posing its own set of challenges. In this talk, we examine our experience as Mixtvision – a developer and publisher working in books, movies and games – in interconnecting those three mediums to offer customers new experiences.
Rebekka Niederländer studied game design at Mediadesign – Hochschule für Design und Informatik, and has worked on the multi-award winning iOS puzzle game Cubiverse. She is Mixtvision’s product & project manager.