Juggling with Fragile
Juggler Games / www.memoryofus.com
Is gamification problematic when confronting sensitive subjects? Can a crazy, fairy-tale story about living in a Jewish ghetto in Nazi-occupied Poland ever be subtle? Juggler Games believes that gently injecting a huge dose of pop culture into delicate historical subjects is possible and necessary to convey important messages about friendship and the power of memory. The inspiration and creative process behind My Memory of Us.
Jakub Jablonski was born in Łódź in 1981. He studied painting and graphics at the Academy of Fine Arts and graduated from the National Film School in Łódź with a degree in animation and special effects. He joined Platige Image in 2008, where he currently directs game CGI trailers. At Juggler Games, Jakub is the creative director and lead artist working on My Memory of Us. He created the illustrations for Jacek Dukaj’s novel The Crowe, and designed all the visual elements for The Kinematograph directed by Tomek Bagiński. Recently Jakub directed and supervised art for CGI trailers and cinematics such as Total War: Warhammer 2, Frostpunk, Watch Dogs 2, Ryse Son of Rome, and Hitman.